THE JOURNEY

Creating KNOWNO

KNOWNO began as a physical card game and grew into an ecosystem of characters, books, music, animation, and digital play.

This timeline records historical founder development. It is not evidence of completed clinical trials or proven educational effectiveness.

1997

Original card game invented.

2004

Character-based storytelling and book development.

2019

First illustrations of previously imagined characters.

2024

Animation development.

2026

Expanded digital game creation.

Meet Dr. Carmen